Tag Archive: anime studio


Bo the Creature – Part 2


 

I have finally completed the second part of my video. It took a while, but here it is. Enjoy!

 


A quick test with my character Farnham


New Character? Look again


Farnham's room

Nighttime

Mutant


Mutant

Mutant


As I edit, my own creation scares me

Screenshot


Every time I draw, I always aim for improvement. As I read tips from books and articles, I found a great lot emphasized creating depth. One of the ways to “kill depth” is by drawing lines similar to the horizon. Making them go in other directions not only creates more depth, but makes a scene more interesting to watch. Lately I have been experimenting a lot with shadows and shades. It is something that I did not really include before in my drawings. Well shadows of course, but shades, not as much. As I look back at my previous work, I realize that the lack of shades and shadows diminishes realism and does not accentuate shapes to improve the overall quality of a scene. Even though my animations are cartoonish, I think having more depth cannot hurt it. My previous post exemplifies my point. Hopefully I will continue to learn more about the topic, and share more tips on this blog. 


Background of a park

Before

 

After

After

Decisions, decisions


Making a series is going to be very difficult. Today I thought about it for a bit, and I realized that I have spent a long time just making Bo the Creature so far. I was planning to make a series, but now I am not so sure. Perhaps it would be easier to have a movie instead. It would take less energy and I could spend my time focusing on other things as well. I did not make a final decision yet, but I am considering switching my path. Stay updated, bye!

Spaceship


Spaceship

Bo’s spaceship (in progress)


One of the extra characters

Ninja Robber

Bone Dynamics


Yesterday I was playing around with the bone dynamics options in Anime Studio. I applied it to a walk cycle I created with Abigail and here it is:


As I stated in on of my previous posts, I decided it is time for a change. Abigail’s change to be exact. I realized this when I started to pay attention to characters’ designs. I noticed that most little girls had big, naive eyes, almost as if they were filled with hopes and dreams. I made the decision to apply that to my own character. At first I was going to start from scratch as you can see in this picture:

Abigail's new headBut then I realized that would take me much to long. So is started adding pieces from my previous version to complete the new one. Before that of course I created several thumbnail sketches of changes I wanted to make. Among those were adding freckles, changing the eyebrow shape, new hairstyle, different color scheme and other small changes. The hardest thing to pick was a new color scheme. These are some combinations I tried:

I decided to go with the burgundy style. Overall I am happy with the new design. Here is a side by side comparison:

If you have any comments, suggestions, or anything, don’t hesitate to post! More pictures/videos to come.

Farnham


Farnham

It is I, Farnham the great


Just like I did for Farnham, I decided to work on Abigail’s design to  enhance her overall appearance. It is not easy for me to part with old characters, but I think it is for the best. I made changes to her hair, eyes and color scheme. I will post pictures soon.

 

How it started


thought

As you should know, I recently posted the first part of the pilot of my series, Bo the Creature. I started the show by creating the main character Bo, the little alien creature, about three years ago.

alien yeahAt the time, I had only a vague idea of what I was going to do as always.I knew that the alien had to be cute, but I did not have a concrete story line to accompany it.

abigail and farnham I soon decided to create a supporting character, Abigail. Still I had no concrete story line, but having another character narrowed my options. Even after I created the final main character, Farnham, I had not developed my story. I only figured out what I wanted to do after I created Abigail’s mother.

determined

I was hesitant to start a series since it is going to take more work then a movie, but I am now willing to try.

Finished


I am finally done with all my backgrounds and extra things in part 1! Now time to do the storyboard. If only i had some loose paper…


Prk_tbl


ct_full Str_Dr sf_r

New Farnham


Ok, not completely new but definitely improved. Gave him more…shape I guess.

Turnaround

Turnaround


A room in Farnham’s movie:

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Farnham


I edited Farnham a little to give him a better shape overall. Here it is:

Farnham edit

Farnham

Spooked much?


A video of Bo!


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Here’s Farnham’s room. As you can see, he lives in  a basement. I was going for the messy and cluttered look when I was designing this. When I actually create the backgrounds, I will of course make it more polished and actually follow perspective rules (in the sketches I did not!) Sorry for the poor quality:

Front

Front

3/4

3/4

side

Side

I am not sure yet what I will be using to compose the background yet. Photoshop’s brush properties are intriguing but lacks the vector manipulation aspect. I will probably be using Anime Studio in conjuction with another software.


Planning, Planning. Making a cartoon requires A LOT of it. Here’s some of my notes (excuse for the messiness it is only my first draft – no edits):

Scene 1
Farnham is looking through dumpster of movie producing company. Finds better hat. Bo crashes gets scared off by some cats. He runs and crashes into wall or something. and gets momentarily knocked out Farnham spots Bo (same alley) pretends to be the nice guy. Pretends he can help bo but real intention is to report him to the city to get recognized and get money. But then when he gets home and looks around he realizes that he can use Bo in his movies and make a bigger fortune.
Takes him home makes him comfy, makes him believe that he is going to help. Doesn’t get along with granny’s
dog so granny didn’t like bo and told him to stop playing with toys and get a life.  after getting bo on his side, he tricks bo into making movies.
Then Bo gets separated from the guy
(Abigail’s mom tells abby to say thank you) Bo meets Abigails as she chases her balloon (with icecream) and he runs away to find his spaceship. They collide. At first she stares at him and he stares back



Farnham

Abigail

Personality walk


Proportions!!!


Farnham turnaround


Just the sides put together in motion:

Sides


I am finished with all the sides for Farnham. Next will be the hands probably. Here it is:

3 Head poses!


Title is self explanatory. Here’s Farnham:

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Full Body


Here’s the completed version of Farnham overall. I made the legs longer. Luckily I didn’t rig both sides first. I might add some details or textures later but right now here’s what I have:

Limbs


I created the right side of the body for Farnham. I did one side first and once I am done rigging and adjusting points I will just duplicate the arm and leg layers for the other side. I am not quite satisfied with it yet so I will probably change it around. The difficult part is the upper part of the arm because the points have to be in certain places for the arm to move correctly when the bone is rotated. If only I could just copy arms from other characters. That would change things sadly though.

Half body

Half body

Emooootions!!!


Unlike with Abigail, I made the emotions before I made the body. However I will start with the body before I do the head turns. Here are some samples of Farnham’s emotions:

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Abigail: Back head turn


A real quick head turn of Abigail. I just have to check the front head turn and I will be done with Abigail!

Progress: Abigail


It’s been a while since I posted. I added some actions to Abigail like running, jumping, skiping. In addition I made different hand positions. The only thing to do is check that everything works together well. I will post some samples asap.

Emotions


I finished creating the actions for Abigail’s emotions. Here’s a few of them:

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I decided to make the pants longer because of how the leg looked before. I also added gradient to the skin and eyes. I added a bow as well. Here it is:

Here is how it looked before when you bent the leg:

And now:

I will add gradient to make it look better. I have been having problems with gradients in AS. I had to bind every body part to a bone using the Bind Layer tool. I will keep searching for another way to do it though.

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